SPES System Model

The SPES approach provides a general schematic framework for model-based development, which based on a scientifically sound modeling theory.

The pattern is always the same: The more strongly the different components of modeling theory, viewpoints, and the connection to the physical system are implemented, and the more densely and coherently they describe the connections, the more useful is the modeling theory (provided that it can be applied in practice) for its methodical implementation and also as a basis for tool support.

The scientific basis for our approach to system development is a modeling theory that defines the basic models for systems, regardless of where and how these individual models are used in development to describe certain aspects (“views”) of systems.

The SPES approach provides abstract formal models and rules that describe their relationships. These are usually formed by mathematical structures consisting of sets, relations, and functions that can represent certain relationships, perspectives, and properties of systems.

We start to briefly introduce the basic models which make up the SPES methodology, how they are interrelated and how they are refined and realized.

We start to define a concept model (see Fig. 1) to describe a system under consideration: This concept model describes what constitutes a system and its properties as the result of a conceptualization.

From a very abstract point of view, the system we are interested in is embedded in its environment and communicates with other systems in the environment. We call this the system’s operational context. The system under consideration interacts with its operational context that influences or is influenced by the system at runtime. The system’s behavior, essential system properties, and other aspects that have to be considered during development are represented by this interaction can be observed by an external observer at the system interface, separating the system from its operational context. This seprartion constitutes the black box view of the system at the given level of abstraction.

Blueprint

Figure 1: System modeling blueprint (visualized as concept model)

The glass box view reveals the system’s inner structure (architecture) consisting of connected and interacting elements (components and sub-systems), which can be considered systems by themselves, with contexts and observable behavior and properties at their interface. This way, the abstract model is applied recursively.

To specify a system, our approach provides different views on the system’s architecture:

  • Functional View (describing the systems’s functions as seen from an outside observer)

  • Logical Component View (providing the internal system structure while abstracting from implementation details)

  • Technical Component View (modeling implementation details)

During the course of a system’s development, more and more detail is added to the specifications. Three refinementconcepts model this process:

  • Glass box refinement defines the transition from a black box view to the glass box view by decomposing the system (or a system element) into a distributed network of elements (e.g., functions, components), which again can have an internal structure (system sub-models). The refinement of system sub-models leads to a refinement of the overall system (modularity).

  • Property refinement models the transition between models or model specifications. Hereby, the refined models have all the properties of the initial models and some more. This process restricts the set of specified models. For example, this allows adding requirements to a specification or further restricting the possible behavior of the system as described by the specifications

  • Interaction refinement as a transition from one model or one model specification in a model class (for example, interface specifications) to another model or another model specification of another model class changes the granularity of the interaction, the channels of the interface, and their message types. The syntactic interface of the system in a system model (an architecture) defines the level of abstraction at which the model is considered. The system can be described independently at different abstraction levels for each system model. Interaction refinement changes the syntactic interface of the system and thus the abstraction level on which the system is modeled in the current architecture view or maps the system interface of different architecture views to each other.

Relations between the models yield consistency in the system specification. This holds between models at the same grade of refinement and levels of abstraction, as well as for models that respresent different levels of abstractions. The system specification is documented by a set ofartifacts, which must be validated and verified to guarantee consistency. Hereby the grade of formalization determines automatic validation and verification options.


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